SARASOTA, Fla. (Feb. 15, 2024) – Calling all designers, players, and lovers of games!

Ringling College of Art and Design will host Anyone’s Game from Friday, Feb. 23-Sunday, Feb. 25 on campus at the Roskamp Exhibition Hall. Anyone’s Game is a tabletop game conference that explores creativity, design, and openness in gaming. Up-and-coming tabletop game developers can test their game designs with players from the community and industry professionals from around the country. Purchase Tickets and Watch the Promo.

The conference will include:

Dozens of prototype games for attendees to playtest
Tables for game developers to match with players and industry guests to test their games
Design workshops led by award-winning game designers


Friday, Feb. 23: Opening Reception, 6 pm-10 pm
Saturday, Feb. 24: Playtesting, 10 am-10 pm
Sunday, Feb. 25: Workshops, 11 am-5 pm

Industry pros in attendance will include:

PS Berge, game designer and media scholar

Projects include: Fish & Dagger and the ice: a tragic roleplaying game

Carlos Cisco, game designer and screenwriter

Projects include: Star Trek: Discovery, MCDM, Candela Obscura

Will Hindmarch, game designer and publisher

Projects include: Till the Last Gasp and Gameplaywright

Kenneth Hite, game designer and writer

Projects include: Trail of Cthulhu, Night’s Black Agents, The Fall of Delta Green, and co-host of Ken and Robin Talk About Stuff podcast

Caro Murphy, interactive experience and live-action game designer

Projects Include: Star Wars: Galactic Starcruiser and Incantrix interactive theater

All proceeds from Anyone’s Game go to supporting the Diana Jones Award for Excellence in Gaming. The Diana Jones Emerging Designers Fund amplifies the voices of up-and-coming designers, with a focus on creators from marginalized communities. Purchase Tickets

Player Badge ($5 donation): Includes access to all three days of the conference, including opening night reception, Saturday playtesting, and Sunday game design workshops.

Designer Badge ($20 donation): Includes access to a table on Saturday, Feb. 24 during the conference hours to run playtests of the designer’s game. In order to ensure table availability for all designers, designer badges are sold on a first-come, first-served basis.

When purchasing a Designer Badge, please fill out the Designer Badge Registration Form so that we can list your game for potential play testers and to enable registration tracking. You must fill out this form in order to ensure that you have a Designer Badge.

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